Display Name = ""
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeTileset([37])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 40, 32, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There are no signs of a struggle inside..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ChangeTileset([38])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 223, 30, 13, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 223, 9, 28, 2, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 223, 30, 1, 2, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 223, 29, 1, 2, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 39, 32, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There are no signs of a struggle inside..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 12, 32, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There are no signs of a struggle inside..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 11, 32, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There are no signs of a struggle inside..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 40, 12, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There are no signs of a struggle inside..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 39, 12, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There are no signs of a struggle inside..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 40, 61, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The merchandise in the item shop is still arranged neatly on the shelves. There are no signs of damage."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 340, 39, 61, 0, 0])
    ConditionalBranch([1, 1011, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The merchandise in the item shop is still arranged neatly on the shelves. There are no signs of damage."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1011, 0, 4, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>Sigh, my clothes are so wrinkled. I left them out drying for months."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["64"])
      ShowTextAttributes(["pramia_fc1", 0, 0, 2])
      ShowText(["\\n<Teeny>Want me to help?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>I appreciate it, but I can't make you go to all that trouble."])
      ExitEventProcessing([])
      Label(["76"])
      ShowTextAttributes(["syuree_fc1", 1, 0, 2])
      ShowText(["\\n<Sully>I'll wash them for you!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1011, 0, 5, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>Laundry~♪ Laundry~♪"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1011, 0, 4, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>After leaving them behind for so long, my flowers... are doing great! I thought they'd wither, but they're actually growing beautifully!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>I was taking such meticulous care of them before too... I'm actually kind of disappointed now."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["59"])
      ShowTextAttributes(["mdg_fc1", 0, 0, 2])
      ShowText(["\\n<Ragora>Plants can be unexpectedly strong, as you've discovered..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1011, 0, 5, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>Is the queen gonna end up fighting the Monster Lord, too...? I hope nothing bad will happen to our village..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["323"])
      ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
      ShowText(["\\n<Lucretia>..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Is the queen gonna end up fighting the Monster Lord, too...? I hope nothing bad will happen to our village..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["323"])
    ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
    ShowText(["\\n<Lucretia>Don't worry. I won't drag our people into this conflict."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Oh, it's the queen! Sounds like it'll be a tough journey, but please take care of yourself!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Harpies are especially good at dancing and stealing. We flourish as either a Dancer or Thief."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>To become a Dancer, you do have to master Gadabout first... Dancing skills are so convenient that it's worth it though."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["56"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami>Hey, can you teach me how to fly? I'm terrible at it."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Aren't your boobs kind of heavy? Maybe you should lose some weight..."])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami>I can't help it! They got this big on their own!"])
    ConditionalBranch([4, 66, 0])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>You're complaining about that? Die."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Siren>The best ore you can find on this continent is gold. If you have weapons and armor made of gold, your adventure will go much smoother."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Siren>Midas Village to the north of here is famous for minting gold. From the harpy tower, it's located north-northeast."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["68"])
    ConditionalBranch([8, 152])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>We've already got a gold nugget!"])
      Empty([])

    Else([])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>Let's get to Midas Village on the double then!"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1011, 0, 4, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>This is the emergency office set up to find a way to save the Queen. Everyone is frantically bustling about trying to return her to the village."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["83"])
      ShowTextAttributes(["hapy_a_fc1", 0, 0, 2])
      ShowText(["\\n<Reina>I'll be searching for more Yggdrasil Fruit on my adventure too. We have to cure the Queen soon..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>The queen has returned~♪\nWe tried finding more Yggdrasil Fruit ourselves, but in the end it was you guys that helped her."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["323"])
    ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
    ShowText(["\\n<Lucretia>I've put you and your friends through quite the trouble, haven't I, Luka? Of course, everybody here appreciates what you've done for us."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1011, 0, 4, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>Sigh, all the water I collected is gone. I have to collect it all over again..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["80"])
      ShowTextAttributes(["orc_fc1", 0, 0, 2])
      ShowText(["\\n<Hip>Physical labor? Leave that to us orcs!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>Thanks, but I'd feel awful making someone else do it."])
      ExitEventProcessing([])
      Label(["542"])
      ShowTextAttributes(["domeima_fc1", 0, 0, 2])
      ShowText(["\\n<Domaimer>Wa... water..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1011, 0, 5, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>There's so much work to be done around here that we haven't had time to go have fun in Happiness Village. I wonder, will we still be able to get along with the villagers like we used to?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>I have to look after the flowers for when the Queen comes home. This field must be in full bloom!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["59"])
    ShowTextAttributes(["mdg_fc1", 0, 0, 2])
    ShowText(["\\n<Ragora>Can I help you dig?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Absolutely not..."])
    ExitEventProcessing([])
    Label(["61"])
    ShowTextAttributes(["mimizu_fc1", 0, 0, 2])
    ShowText(["\\n<Mimi>Dig dig, dig a hole..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Hey, stop tearing up my field!"])
    ExitEventProcessing([])
    Label(["81"])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Honey>I'll collect the nectar from the flowers..."])
    ExitEventProcessing([])
    Label(["97"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell>I'll help you out! ♪"])
    ExitEventProcessing([])
    Label(["100"])
    ShowTextAttributes(["rahure_fc1", 1, 0, 2])
    ShowText(["\\n<Fleesia>You need to plant some Rafflesia too...."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Cut it out! Ugh... that smell..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>The queen's come home~♪ I wanna show her the flower garden I put so much effort into growing♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["323"])
    ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
    ShowText(["\\n<Lucretia>It's gorgeous. You've done an excellent job."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Ehehe♪ Maybe I should make it even bigger...♪"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1001, 0, 29, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>Awesome! The harpies are back! Traveling all this way wasn't for nothing!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>Hnnnngh..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["5"])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Damn pervert..."])
      ExitEventProcessing([])
      Label(["73"])
      ShowTextAttributes(["hiru_fc1", 0, 0, 2])
      ShowText(["\\n<Hiru>If you've got that much saved up, how about letting me relieve you?"])
      ExitEventProcessing([])
      Label(["96"])
      ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
      ShowText(["\\n<Marion>It looks like it's been a while for you. I wouldn't mind solving that problem..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 30, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>There's no guarantee the Monster Lord's army won't attack this village, too. I'll be here to protect it, when that happens."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>I have a family here now, after all! Yes, that's right, I'm married now."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Harpies absolutely love mating! We have to get permission from the Queen to have sex for procreation though."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Harpy>Since fighting in the past reduced our numbers, we've been reproducing a lot recently. However, I've heard there were times when overpopulation was a problem too."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk>Be careful. It's a real pain to have too many of your own kind around."])
    ExitEventProcessing([])
    Label(["87"])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty>We have to be careful now too... Hey, I'm not kidding!"])
    ExitEventProcessing([])
    Label(["127"])
    ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
    ShowText(["\\n<Lippy>We multiply without worrying about things like that! If there are too many of us, a counter-reaction ends up thinning our numbers..."])
    ExitEventProcessing([])
    Label(["323"])
    ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
    ShowText(["\\n<Lucretia>Keeping the size of her flock in check is but another of a queen's duties. That said, I believe it would be best to focus on increasing our numbers for the time being."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["↑Ahead, other side of the tree"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["←Left, other side of the tree"])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["→Right, other side of the tree"])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([168, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 223, 30, 13, 2, 0])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 223, 9, 28, 2, 0])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Empty([])
